stellaris asteroid sensor relay. A place to share content, ask questions and/or talk about the 4X grand strategy…Stellaris uses technology card system - that means that each time a technology is researched, a player is given a choice to research one of the N available technologies. stellaris asteroid sensor relay

 
 A place to share content, ask questions and/or talk about the 4X grand strategy…Stellaris uses technology card system - that means that each time a technology is researched, a player is given a choice to research one of the N available technologiesstellaris asteroid sensor relay  The animals provide unique research opportunities for the miners who direct the packs to valuable mineral deposits

4012). You have 4 options here. On Success: One of the following will happen: 20%: Triggers ship event Special Project Completed (anomaly. As Stellaris has aged and matured, more and more permanent modifiers have been added. 49/EUR 19. But you know what I mean tho right. Stellaris appears to create the game map first using the map files to create coordinates for the stars on the galaxy map, and then use the star_classes file to pick what star class is at each coordinate, and then finalize the system with additional contents (planets, moons, asteroid belts) from the system. If it has mineral (or alloy i believe) deposits it has mineral districts. Jump to latest Follow Reply. Itsalotus • Hive Mind • 1 yr. Asteroid Relay Stations +2 Planet Sensor Range +2. CacoSteven Jul 6, 2019 @ 4:47pm. Asteroid: Option to spend 200 Energy to gain a random reward; Ancient Battlefield: 5: Asteroid: Next hull size technology or scaled Engineering Research if already researched; Asteroid Collision: 1: Asteroid +3 Minerals deposit; Choice between the Asteroid Encryption and Asteroid Relay Stations empire modifiers; Asteroid Waves: 1: Asteroid. This page was last edited on 23 May 2022, at 20:30. It is developed by Paradox Development Studio and published by Paradox. Under the content folder you'll find megastructures, in that folder it'll have a file for each megastructure (should be easy to find the right one. This article is for the PC version of Stellaris only. #3. The crystal entity isn't much of a threat anyways. im imagining the leader of the nation asking for all the details on the asteroid and the scientists are literally just replying asteroid to every question they ask. 1 volatile motes. Kilos also don’t count for anything that requires megasSends a diplomatic command from the target to the player. ago Gestalt Consciousness. tech_sensors_2: Gravitic Sensors: tech_sensors_3: Subspace Sensors: tech_sensors_4: Tachyon Sensors: tech_orbital_sensor_array: Orbital Sensor Arrays: tech_power_plant_1:I've been playing a fair bit of stellaris but still pretty new. promote Federations or demote Leviathans. Not that it would matter much late game. If you upgrade the Maginot World via Planetary Decisions to spawn an Asteroid Artillery, select the fleet that was formed and consists of the Asteroid Artillery and the defensive station. Due to Stellaris ' semi-random tech choices. Cool, I didn't know that. It may be that whatever energy source is being used to power FTL jumps works similarly; easy to use for slinging ships around FTL, hard if you want to use it for accelerating R-bombs. A crucial problem of the game is that research is completely RNG based. They can be built on any planet that is less than size 25. level 1. Where lithoids benefit is in upkeep, amenity needs, and job output: pop growth aside, compared to carbon-pops colonizing an 80% habitability planet, lithoids need -10% upkeep+amenities and give +10% job output. Received a report that an asteroid was about to hit one of the primitive worlds I was surveying. 0)New Save Game is Absolutely Required. 9. Asteroid. Pretty good since I am going on a mega construction spree. Best. . oranosskyman • Voidborne • 2 yr. 1 A VictoriAARn Education Victoria II 3. ago. So maybe split a few corvettes of like 3 is more then enough to be 100% sure. Thread starter Valmarki; Start date May 13, 2022;. Essentially, new knowledge. Empire modifier from asteroid collision anomaly, planet sensor range, disappeared. | DesertEagleF bot 于1年前 修改了 此页面。. ago. A hyper relay isn’t an actual megastructure. Jun 29, 2016. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a focus on exploration and the notable exception of being based in space. 1. These sensors have been tuned to look for any gravitational changes in space, such as those produced by the presence of a starship. Got the sensor array power surge event. 6 Junkyard 1. A strong, independent asteroid who don’t need no heavenly body to orbit. They do completely different things. Content is available under Attribution-ShareAlike 3. Stellaris: A Walkthrough of the Horizon Signal Event Chain. Paradox Development Studio has deployed Stellaris update 6. ×0 if Asteroid Belt; ×0 if Ocean World; This planet has a thriving underground lithotrophic ecosystem. -Crystalline Entity Evolution tree can now be unlocked if the Hivers. "Mystical" - A rare level 4 anomaly that results in the special project "The Tree" (trivia - this is in reference to the sci-fi fantasy film, The. Mechanics [edit | edit source]. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Is it a temporary modifier? The wiki doesn't specify. Overlord, a new full expansion for Stellaris, grants access to new features designed to unlock the next level of your empire. Within a year after colonizing the planet in the system, an event mentions how the dry world has a pulse. 对该项目的细节说明请添加至相关页面. · 7 mo. 1][65d2] Thread starter House_Elioz; Start date Mar 17, 2020;. 9 it used to go to intel medium and the map still showed the planet type. Before players can build their first Orbital Ring Megastructure in Stellaris, they'll first need to discover and research the Orbital Rings tech. once you finish putting mines on the asteroids it'll trigger the hives coming out. g. Not just iron and gold and neodymium and stuff, but also hydrogen and helium for your power plants and fuel for. If the Sol system is present in the galaxy two special anomalies can spawn. blondebobsaget1 •. sensor: tweakergui draw. Welp Jun 15, 2021 @ 9:36pm. My modifier seems to have vanished. Cant do anything with them cause im pacifist. You can pick the politics tradition and get 18 months of unity for every proposal that passes. odd i normally put everything up to infinite and if i didnt the limit would be 3, which ive built way more of (10) #2. They are trying to develop defense methods for asteroids that might pose a threat to Earth in the future, and that reminded me of the asteroid event in Stellaris. Definitely helps quite a bit, also avoid playing on anything above medium galaxy size. Stellaris. Runs the specified file with list of commands. 4 Abandoned Cargo Pod Introspective civic for Machine Intelligence gives +1 encryption, also Static research analysis gives +1 codebreaking (also machine) 5. The build cost is 100 alloys and an additional influence cost on top of that. Effect Increases by 2000 minerals and 1000 alloys each time it’s activated up to a cap of 20,000 alloys. [planet id] effect remove_modifier = relic_activation_cooldown. sensor: Use this command to show or hide ships and owned sensors, shown as green dashed circles. Grubsnik • 2 yr. My fleet was less than 200 days away, no problem. Assuming you know what the orbital radius is of the asteroid belt, try using this (let's assume a radius of 150): effect solar_system = {spawn_planet =An asteroid estimated to be a kilometer (3,451 feet) wide will fly by Earth on January 18. Stellaris 2. Think of them as roads or railways, they all need to be connected together to work so don't waste resources putting them in places you'll never frequent. The LabVIEW provides the virtual monitoring of the panel where the monitoring can be controlled through GUI. In order to form the network you have to have a hyper relay in an adjacent system connected from a hyper lane. This enables a unified safety output for a reduced number of inputs and less wiring. Void clouds are not organic. Artifacts in Stellaris are a unique type of resource, one that will require a bit more work (and luck) to find. Once you’ve seen a working Hyper Relay in another empire’s hands, the technology will appear much more frequently, causing it to spread in a positive way across the galaxy. +2 Planet Sensor Range. 0. Ships. Stellaris Real-time strategy Strategy video game Gaming. run. Not controllable, but there's a Rare Technology called 'Construction Templates' that gives -10% to Empire Size from Districts. oranosskyman • Voidborne • 2 yr. For all your gaming related, space…Artifacts in Stellaris are a unique type of resource, one that will require a bit more work (and luck) to find. Nope, highest are tachyon sensors and impulse drives, both tier 4. --Shield Regen Evolution is now double the strength of the Hull/Armor Regen Evolution instead of 10x. So you can't just be ahead by 12 and have everything go by mega fast. 1. 108 votes, 13 comments. If it has science deposits it will have science districts. 81). −5% Society research from jobs for 5 years 0: Combat Control Misfire: At peaceIt appears that it gained the hyperdrive in order to be usable with the Reanimators perk reanimating the Rock Brain anomaly asteroid (new event anomaly. Uncolonizable celestial bodies will be created as colonies but have no capital building. All types of planets. If the empire is not human it will bring the following options: Decipher the data disk and gain 500 Engineering Research while the science ship leader gains 200 Experience. void_loops. Roads are early game and you spam them everywhere, but they don't speed up travel that much. Tachyon Sensors: tech_sensors_4. Console. for example shooting down a rogue asteroid on course to impact a pre-FTL world may increase their Awareness. Stellaris Wiki Active Wikis. Someone please do something about the asteroid event! Bug. 1A Game for Lisan: Belgium EU4 1. Originally posted by CINARRA: Someone put a hyperdrive on this asteroid. Once in the game, you can summon the console with control+backspace and enter your commands. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. A celestial body is a star, planet, moon or asteroid present in a star system. im imagining the leader of the nation asking for all the details on the asteroid and the scientists are. 4. Content is available under Attribution-ShareAlike 3. #1. 2 comments. " The Harak'num man at the sensor console tapped a few controls, zooming the projection in on the system's fourth planet. 8. Building a Habitat in Stellaris can take time and a lot of resources. straga27. Content is available under Attribution-ShareAlike 3. The point of spawn isn't random, it's always at a distance of 75 units from the planet. Florac • 7 yr. Sensor Sharing; The default terms of some contracts have been updated to fit the new system, and some specific terms or settings require Overlord. To unlock the better encryption techs you first need to research the right society techs for bureaucracy. 2. Imagine a stellaris where to get intel of fleets etc of enemies you would have to get your spy network up in the enemy empire AND place cloaked ships with sensor range upgrades in the enemy empire to get information. Herds of mild mineral-crunching subterranean creatures dig out large caverns, leaving them available for mining and colony use. I mean with sensors you can detect the fleet during ftl, but that's about it, there's no use for planet sensor range unless it's in your borders and you use it as some sort of outpost, bu it's not even a strong one lolStellaris - Pulsating Star "Sensor Malfunction" Event Outcome Gives Wrong Yield [2. 개요 [편집] 전략 게임 스텔라리스 의 치트키와 콘솔 명령어를 정리한 문서. Continental: pc_continental. A gateway is a teleporter. { is_megastructure_type = hyper_relay is_megastructure_type = hyper_relay_ruined. pc_city. Megastructures are colossal constructions. Florac • 7 yr. 2 [abcc] What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your issue is in as much detail as possible. 2 Pirate Treasure 1. Astral Planes Ownership Hotfix Released - checksum (462c) 4:34am. See full list on stellaris. asteroidby Yaddah_1. It's a military theory tech, requires Utopia DLC, Eternal Vigilance (edit - optional now) and Galactic Wonders ascension perks. Study, economic bonuses are good for the entire game. Possible that this somehow gave the asteroid super-speed when it gained a hyperdrive - it's supposed to putter along at a nice, sedate maximum speed of 1 based on its ship_size. I think when an asteroid impacts, it turns the planet onto a tomb world (never actually let one hit me yet), and since ringworlds can't be teraformed, it just turned into a planet model. Has a Scientist. 818-393-9011. For all your gaming related, space…Massively increases the range of the player's sensors and Intel. 108 votes, 13 comments. Once in combat, the Asteroid will stop heading towards the planet and instead start heading towards whatever is attacking it, with its regular speed of 1, so the problem is solved at that point, no matter how long it takes to destroy it. If you're willing to colonize a few planets it's fine but I prefer having fewer ones with more resources. 6. Note that the PC version is numbered 3. 1 Exotic Radiation 2. Asteroid Listening Post: precursor. Then use a command like damage 100000. FTL drives are improved with advancing technology, eventually unlocking drives which can "jump", moving from one system to another in an instant. This will automate some of the more tedious and clicky actions while playing Stellaris. Game Map and System Creation. 25 Account of RCAF Bomber. 4. 6% job outputs). mss73055 Sep 29, 2021 @ 4:34am. Zombie Contract Manipulation. Cryten Feb 4, 2020 @ 4:49pm. 당연히 모든 게임 치트키 가 그렇듯 남용하면 재미를 깎아먹는 주범이지만 버그가 생겨서 어쩔 수 없이 치트를. "Nahar_45 • 5 yr. ago. The first time I did the event I got Psionic Theory. 1. Intel. It’s one of those super sneaky tech tree things. It would be more logical, and also more consistent with the rest of the game. Vultaum Reality Perforator: Active: Grants one of 4 random buffs lasting for 1 2 - 5 years. then when you survey you'll find a lot of minerals. 0 “Pyxis” Custodian Features self. ", it says so to that effect in the "00_asteroid_belts. Empire Modifier. Once an empire has made contact with an enclave, they can purchase various services from the enclave. Sensor links do not change this behavior. So your first sensor upgrade (which you should always do as soon as it pops up) lets you see into adjacent systems. 3 Sailor Moon. Herds of mild mineral-crunching subterranean creatures dig out large caverns, leaving them available for mining and colony use. Habitats give you space for more jobs, Orbital Rings make the jobs on the planet they're built over better. ago. Those have a chance to come from the Enigmatic Fortress, iirc. Stellaris Overlord Introduces The Hyper Relay. Arid: pc_arid. draw. [diplo] [id] reverse_diplo action_invite_to_federation 01. Ya, the game clearly thinks it's a combat ship or a space life form. Sensor range doesn't matter. A place to share content, ask questions and/or talk about the 4X grand strategy…Anomaly Level Celestial body Empire Possible outcomes A Strange Resonance: 2: Any Star: Choice between +4 Physics Research deposit and +10% Monthly Unity for 50 years or the next lasers technology if not yet researched; Improbable Orbit: 5: Any Star: Choice between 40-100 Influence or a special project to gain 150-300 Influence. ulandyw •. Propulsion Proponent Proclamation. Ascension perks. Pirates showed up and killed the research station over the planet. 01 Patch Notes – Omnicodex: Passive: Gain 1 Gene Modification Point; If you are a robot empire: Gain +25 Opinion with all non-robot empires; Active: Adds 3 pops of a random species to a specified planet. Ron Agor. R5: Living metal on the asteroid after the event. Home system research, supply dark matter, Use force, and black hole research. Stellaris. ago. Gravitic Sensors: 4: 10 +5: 2: These sensors have been tuned to look for any gravitational changes in space, such as those produced. "It is extremely important to note that until finished the Sentry Array cannot see through nebulae. On the galaxy map, sensor range decides how far away you can see other fleets. To retain the cheaper Hyper Relay costs of Sparsity, use the Cheaper Relays Submod; Should be compatible with all other mods, except other mods that override hyper relays. KEYENCE’s GS Series Safety Interlock Switches offer cascade connections between contact emergency stop switches and safety interlock switches. guymanthefourth • Fanatical Befrienders • 1 yr. Railroads are late game, you build them in a very selective manner, and they make travel a lot faster. Celestial bodies may have resources which can be harvested by orbital stations. Age of Wonders 4 Empire of Sin Cities:. Last edited by Elitewrecker PT ; May 30, 2022 @ 7:33am. 1…"Arid and Abandoned" (Arid) - A level 3 anomaly in which you find an abandoned alien sensor array on the planet. The Prospectorium pays 30% of its basic resources that could go into CG, and 30% of CG that. tv/paradoxinteractive! In today’s dev diary we’ll be talking about the paid features. 3324" without the ". –In-Game Description. Now, the Stellaris universe is growing with a spin-off. Megastructures are colossal constructions. If you’d like to read your events or manage the more important and time critical things, turn on all them options! :D. 6 Junkyard 1. Split the fleet, and then a. ) As for adding it to a system haven't tried it myself but put this in. Observation: systems connected by yellow line appear to both have Hyper Relays. Gateway relics; Sentinel Heaven relics; Relics slot I relics; Relics slot II relics; Intergalactic missile platform relicsEnergy Siphon without the civic would be outclassed by basic Mass Driver. There are no interactions with it beyond killing it. 4 extra Alloys per month. I mean with sensors you can detect the fleet during ftl, but that's about it, there's no use for planet sensor range unless it's in your borders and you use it as some sort of outpost, bu it's not even a strong one lol The "sensor anomaly/sensor malfunction" event should have removed 3 physics and added 8 energy to the Hixaros system. Cant do anything with them cause im pacifist. 99!. It is pretty much a high way. Other things make much sense, (okay maybe generator district doesn't when we are able to build stations around stars, but I can picture a big city-sized generators in chunks and that can sorta make sense) but the very concept of planetary mining. How do you deal with an empire that has strong encryption? With rockets :) Or lasers, or artillery, or puppy bombs, or The Rabbit But in all seriousness, you can get some tech that increases your encryption/keybreaking, and some events can also change it. 0 V reference Available I/O brought out to headers on 0. [diplo] [id] reverse_diplo action_invite_to_federation 01. Well i think my un-upgraded station was able to take it down at about 1/4 of them time left before impact. Summoning events. Unless you have one of the. Last edited by Xaphnir ; Apr 6 @ 11:23am. Their ships can use hyper-relayed systems that they have already conquered, otherwise, they must travel system-to-system via the standard hyperlanes. Yesterday, NASA successfully struck an asteroid with its DART mission. 25 habitable planets. Stellaris Dev Diary #322 - 3. The one that gives you the option of sensor range or encryption. Within the next half a year, the planet changes its appearance and gains 30 Devastation and 3 Rifts Blockers. Using ancient encryption discovered inside an abandoned relay station, this empire protects their secrets. List includes cheat help and copyable codes. In 1. If you're playing unmodded, other empires will only see the inferior/equivalent/superior markers, and will. itsadile • 6 yr. A subject is an empire that has limited autonomy and is subservient to another, usually strong empire, called the overlord. ago. I did it with a missile station because I wanted to actually see what would happen and behold the event I wanted happened at the station I wanted. Relevant DLC is Utopia. 0 unless otherwise noted. r/Stellaris. The only refrence to it I can find online is an Apec video that doesn't really take the frame world to its full potential. Both are anti-shield weapons. Available for the first time since the closure of our beta release, we are excited to once again release the much requested Sandbox Mode! Have you ever wanted to play Stellaris with a Mass Effect coat of paint in a painstakingly. This process costs 2,500 Alloys, 75 Influence, and takes 3 years to finish. Not sure about a console command, but you can definitely do it with save editing. Op · 7 mo. It adds +5 Physics research AND a Dark Matter strategic resource to the asteroid. void_loops. The +2 Sensor Range should mean that you can see whats happening in systems 2 jumps away from you ship. Hailed as one of the greatest achievements of the now extinct Protheans, a mass relay can transport starships instantaneously to another relay within the network,. Tips: Some "hidden" anomalies that are really easy to miss. Stellaris has nebulae as a type of star system "terrain," like pulsars or black holes, and the galactic map has several named nebulae that encompass several systems. pc_crystal_asteroid. 9. Pretty good since I am going on a mega construction spree. According to the creator it can be attached to any cliff on any planet, asteroid, or moon. Home; Guides; Code Lists. MORE: Best Co-Op RTS Games, Ranked. #2. think of gateways like airports and hyper relays as highways. 小行星中继站 - 数据. 8" in the console or start a new game to have the least errors. This page was last edited on 4 March 2022, at 23:00. | DesertEagleF bot 于1年前 修改了 此页面。. Each start system can have between 2 and 15 celestial bodies. A relay network is a highway. Fixed “Sensor Malfunction” event tooltip not referring to the correct target. Cracked World Distant Stars. 1545. Hyper Relays are a rare Tier 2 technology that can only be discovered with the Hyperlane Breach Points technology and access to Rare Crystals. 3. agle@jpl. Forward time to see changes. Since you are getting loads of unity from vassals, you will finish all tradition trees very quickly. Just think of them as scouts with better sensors. Propably Gigastructural Engineering, and the limit is most likely only changeable at game start in the pop up menu. How to Build Hyper Relays in Stellaris. Introduced in Stellaris' Leviathans DLC, the Guardians are interstellar monsters that rival the size of planets. Among the Vines and Trees: TROP_CONDITIONS_CAT. +10% to all job outputs and +10% happiness (which itself is worth about +3. Lithoids are a bigger and boulder species type made entirely of sapient rock who eat minerals for sustenance, are long-lived, and can colonize in. ; About Stellaris Wiki; Mobile viewI've made 2 fleets, but it wont let me move ships from the old fleet to the new one. 7 Crashed Scout Craft 1. A fleet will initiate FTL travel when any ship in. In my current game the “prevent asteroid impact” event happened two times. 31. Sends a diplomatic command from the target to the player. 4011). 4. #2. 1. So I turned a sector into a scholarium while in a federation. 2 [abcc] What version do you use? Steam What expansions do you have installed? Do you have mods enabled? No Please explain your issue is in as much detail as possible. New mechanics provide many ways to specialize your vassals’ roles within your empire, bring new planets and subjects under. +5% happiness for organic and Lithoids pops. · 7 mo. Ever notice when a science ship enters a system and the intel level goes high and if that system has planets the map shows the planets symbol. If you are a hivemind, they are also hive-minded; Ether Drake. 在最初时不会显现出非常大的异常,如果你什么都不建造,在经过MTTH100年之后才会触发事件,但是每当你建造一个采矿站,MTTH就会变为初始值的0. 4011). As an additional bonus 2% to pop growth per Holotheater is whatever, no real difference. 01, and this introduces fixes and new content via the Toxoids Species Pack. run. Planetary Shields: tech. Strategic resource deposit (any that is already researched) 0: Tears of an AI. Their capital is guarded by a ridiculous amount of the Katzen's unique armies, which seem to be completely unbalanced. Communication Relay Gives all planets in system +10% Unity and +5 Amenities Modifier Cost 100 Influence 1,250 Alloys Must have a colonized planet in system to build +5 Unity-2% Empire Size from Pop-2% Empire Size from Planets; Upkeep 8 Credits; Upgrade Communication Relay Nexus +6 Unity-5% Empire Size from Pop-5% Empire Size from Planets. #3. run. If you click your construction ship, select the megastructures icon, and then click where you want to build it, it should tell you which ones you cannot build, and why not. Confirmed Stellaris - Hyper Relay use prioritized over hyperlane despite distance covered or time spent travelling. 1 crystal upkeep cost per relay; Network movement: Resettlement cost -50%, automatic resettlement chance +25% for a 0. Example: planet_class pc_alpine. It's intentionally obfuscated, I believe. Shuttle Crash. Gas Giant Signal is an anomaly event chain triggered by investigating the anomaly of the same name that can appear on gas giants. Your ships will travel through a gateway if it's the quickest way to the destination (same for wormholes and L-gates). Paradox is packing everyone onto the space-highway, and reworking how FTL travel works in their galactic 4X game, Stellaris. * I say double thread (note, a game thread =/= a CPU core or hyperthread/virtual thread, though they can be allocated to different ones in parallel, if written well - not easy for a game like stellaris with many interrupts) as there is likely some thread-locking hitting the UI sometimes, For example, bypasses can show as White or Red,. 蜂巢小行星的显著. In my current game the “prevent asteroid impact” event happened two times. One time on my own world, (luckily. Using ancient encryption discovered inside an abandoned relay station, this empire protects their secrets. On the galaxy map, sensor range decides how far away you can see other fleets. Each new adventure holds almost limitless possibilities. It will pass within 1. Click on the planet (or sun or astroid) within the system you want to edit. Their fleets tend to follow their overlord's. L-Cluster. +1 to Sensor Range: A random celestial body in your empire gains a new resource deposit: The Galatron +3 monthly Influence +100% Diplomatic weight: Random resources, including 30 Artifacts: Browse: Stellaris Video Games. the entire navy will do a near 180 degree turn towards the Hyper Relay in the Antares system in order to get there, literally on the opposite side of the Antares system. Steps to reproduce the issue. HappySack May 30, 2022 @ 7:34am. Asteroids are like a small planet although they are completely unhabitable but still can provide resources ( mainly minerals). Have the asteroid impact event hit a planet with an ancient clone vat. A relay network is a highway. R5: Every time I settle this world (called "Asteroid Habitat"), the colony gets deleted shortly after. I'd rather permanantly have +6 crystals than yet another +x society research. The ringworld segment was turned into an barren Planet, actually. Then if you go to explore a different system then intel goes to low and the game forget what planets types were there. Community Hub. Expensive and time-consuming to build or repair, these remarkable feats of engineering are nonetheless important wonders that provide large bonuses, demonstrating the technological and economic primacy of the builders' empire. Anyone else mess with "Don't Count Your Planets" anomaly. This page was last edited on 19 April 2021, at 13:13. You get a third option called "Feast" which lets you EAT the egg and the planet gains +10 food! Pretty great haha. polarisdelta.